Displaying posts tagged
framework

Chroma Framework - update #2

It's been almost a month since I last wrote anything on this piece of shit blog of mine. I did not come back empty-handed, however! Here's some more details on how Chroma moved forward...

Chroma Framework - update #1

Whew. It's been a while. Between personal issues and quarantine I've managed to create quite a lot of stuff for Chroma. Here are some of these...

C# & low-level rendering APIs? Can do!

I am such a stubborn bitch.

Since MonoGame in all its greatness and complexity - seriously, give it a shot if you're not me - couldn't cut it for my development needs and ideology*, I decided to write my own little 2D game framework.

I want to do that in pure C#

V, 02.03.2020 (dd-MM-yyyy). Non-colorized...